Taylor Swift’s Eras Tour Is Even Bigger Than You Think — And These Streaming Stats Prove It

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It’s generally expected within the industry that when you track a major artist’s streaming numbers while they’re on tour, you might see a slight uptick for the first week or two, which would recede gradually over the course of its dates. Maybe it briefly spikes if they have a newsy moment onstage at one stop, or if one song takes off as a new single or viral fan favorite — but even then, it’s contained to a song or two, not generally lifting the rest of the artist’s catalog along with it.

Unless, of course, you’re Taylor Swift.

Her Eras Tour, which launched in Glendale, Arizona on March 17, hasn’t launched a viral moment so much as the tour itself has gone viral, further spreading to every corner of the internet with every successive date. Each stop has dominated the news cycle for days, whether due to its special guests, its surprise songs, its celebrity attendees (particularly when one of them happened to be the lightning-rod frontman for a particular U.K. indie band), its Easter eggs, or its volcanic fan response — even the introduction of a new outfit to Swift’s rotation can be headline-worthy.

The impact of Swift’s Eras Tour on her catalog’s streaming numbers was, of course, immediate. The week of her opening three dates in Glendale, with every new mini-revelation about the tour’s design, structure and setlist blanketing the internet like wildfire smog, her official on-demand U.S. streams jumped 50%, according to Luminate. For an artist who already streams in the hundreds of millions every week, that’s a resounding, and extremely rare, leap to make for any reason short of a new album release or a death. (It should also be said that this gain does not even account the four new “Taylor’s Version” songs she released to help celebrate the tour’s kickoff; that gain would’ve been even larger had they been included.)

But that’s not even the jaw-dropping part. The really unprecedented thing about the Eras Tour’s streaming impact is that the initial bump did not start receding back to its usual sea level after a week or two — it continued to grow. And grow.

Eight weeks into the tour, as Swift was taking over Nashville with a trio of dates at Nissan Stadium and rumors of her and Matty Healy’s burgeoning relationship were beginning to swirl, those numbers were still rising — by then, they were up 83% total from the week before the tour launched. From there, Swift’s streaming numbers finally started to level off — but by Week 10 of the tour, she was still up 79% from where she was pre-Eras, earning hundreds of millions more streams weekly.

What makes these gains even more staggering is that they're not limited to just a song or two, or even a single Era: it's all across the show's setlist. In fact, of the 42 songs that Taylor Swift has played at every Eras date so far, 23 of them had at least doubled in weekly streams by the tour's 10th week, and all of them were up -- except for "Anti-Hero" and "Lavender Haze," her most recent singles when the tour started, which were coming down from their popularity peaks of months earlier.

You can see the 20 biggest gainers (in terms of total streams gained) here -- from the week before the Eras Tour started, to the week of the launch, to the 10th week of the tour:

And then, of course, there are the surprise songs: an additional two songs each concert that have rotated with every live date, delighting fans in attendance and often infuriating those missing out. Those have also seen major gains, with 48 of the 50 surprise songs she'd played at her 25 live dates through the chart week of May 25 increasing in streams the week she performed them, and most by percentages well into the double digits. (Only Midnights tracks "Snow on the Beach" and "Question?" did not benefit from the Eras bump.)

You can see the 20 biggest gainers (in terms of percentage gained) below, from the week before to the week of them being featured:

Can Swift keep the momentum going for another two months of Eras in this country -- and then maybe for a brief swing through Mexico in late August and South America this November? We'll find out soon enough -- her latest influx of Midnights-related goodies may help there as well -- but certainly, her Eras success has proven so far that betting the under with Taylor Swift in rarely a smart idea in 2023.

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Newsletter element

Apple’s AirTag makes it easy to keep tabs on everyday items like keys, bags and luggage using the Find My network. Setup is quick, requires no tools and takes just a minute or two as long as you have a compatible iPhone or iPad. Once paired, your AirTag quietly works in the background to help you locate misplaced belongings. This guide walks through how to set up an AirTag, how to name it so you can easily identify what it’s attached to and what to do if setup doesn’t go as planned.

What you need before setting up an AirTag

Before you begin, make sure you have the following:

  • An iPhone or iPad signed in to your Apple Account

  • Bluetooth enabled on that device

  • Location Services enabled

  • iOS or iPadOS 14.5 or later (AirTag 2nd generation requires iOS or iPadOS 26.2.1 or later)

  • A stable Wi-Fi or cellular connection

You’ll also want to ensure iCloud Keychain is enabled and that your Apple Account setup is fully completed in Settings.

How to set up an AirTag using your iPhone or iPad

The easiest way to set up an AirTag is directly through the on-screen setup prompt.

  1. Remove the plastic tab from your AirTag to activate the battery.

  2. Hold the AirTag near your unlocked iPhone or iPad.

  3. When the setup animation appears, tap Connect.

  4. Choose a category for your AirTag, such as Keys, Backpack or Luggage. If you select Custom Name, you can type your own label and choose an emoji.

  5. Tap Continue to link the AirTag to your Apple Account.

  6. Tap Done to finish setup.

Once completed, the AirTag will appear under the Items tab in the Find My app. If you’re setting up multiple AirTags, make sure only one is near your device at a time. If more than one is detected, a notification will appear saying “More than one AirTag detected”. If this happens, move the others farther away and try again.

How to add an AirTag using the Find My app

If the setup animation doesn’t appear automatically, you can add an AirTag manually through Find My.

  1. Open the Find My app on your iPhone or iPad.

  2. Tap the Items tab.

  3. Tap the Add button.

  4. Select Add AirTag or Other Item (if you’re adding a compatible FindMy Network accessory).

  5. Follow the on-screen instructions to complete setup.

You can add up to 32 items in Find My, including AirTags, shared items and compatible accessories. If you’ve reached the limit, you’ll need to remove an item before adding a new one.

What to do if your AirTag won’t connect

If setup fails or the pairing animation disappears, try the following steps:

  1. Lock your iPhone or iPad, unlock it again and wait about 15 seconds for the animation to reappear.

  2. Make sure Bluetooth and Location Services are turned on in Settings.

  3. Check that Find My has permission to use Precise Location.

  4. Ensure you’re signed in to your Apple Account and iCloud Keychain is enabled.

  5. Verify your device is running the latest version of iOS or iPadOS (iOS or iPadOS 26.2.1 or later).

If the AirTag still won’t connect, the battery may need replacing. AirTags use a standard CR2032 coin cell battery, and swapping it only takes a minute. If issues persist after replacing the battery, you may need to reset the AirTag and try setup again.

How to name and label your AirTag

Naming your AirTag makes it much easier to identify when you’re tracking multiple items. During setup, Apple offers preset labels like Keys or Backpack, but you can customize these at any time.

To rename an AirTag after setup:

  1. Open the Find My app.

  2. Tap Items and select your AirTag.

  3. Tap Add Name or Rename Item.

  4. Choose a preset label or select Custom Name.

  5. Optionally add an emoji for quick visual identification.

Clear labels are especially helpful if you use AirTags for travel, work gear or shared household items.

Apple AirTag
Engadget

Attaching your AirTag to everyday items

AirTags don’t have built-in clips or adhesive, so you’ll usually need an accessory to attach one securely. Depending on how you plan to use it, that could mean a key ring, luggage tag, wallet insert or bike mount.

If you’re unsure which style works best, Engadget has rounded up the best Apple AirTag accessories, covering options for keys, bags, wallets and more. Choosing the right accessory helps ensure your AirTag stays attached and works the way you expect.

Wrap-up

After setup, your AirTag will automatically update its location using Apple’s Find My network. You can view its last known location, play a sound to help locate it nearby or use Precision Finding on supported iPhones to guide you directly to it. With just a few minutes of setup and a clear label, an AirTag can become a reliable way to keep track of important belongings, whether you’re at home or on the move.

This article originally appeared on Engadget at https://www.engadget.com/computing/accessories/how-to-set-up-an-airtag-120000789.html?src=rss

Microsoft could launch the next-generation Xbox console sometime in 2027, AMD CEO Lisa Su has revealed during the semiconductor company’s latest earnings call. Valve is on track to start shipping its AMD-powered Steam Machine early this year, she said, while Microsoft’s development of an Xbox with a semi-custom SOC from AMD is “progressing well to support a launch in 2027.” While it doesn’t necessarily mean Microsoft is releasing a new Xbox console next year, that seems to be the company’s current goal.

Xbox president Sarah Bond announced Microsoft’s multi-year partnership with AMD for its consoles in mid-2025. Based on Bond’s statement back then, Microsoft is embracing the use of artificial intelligence and machine learning in future Xbox games. She also said that the companies are going to “co-engineer silicon” across devices, “in your living room and in your hands,” implying the development of future handheld consoles.

Leaked documents from the FTC vs. Microsoft court battle revealed in the past that Microsoft was planning to make the next Xbox a “hybrid game platform,” which combines local hardware and cloud computing. The documents also said that Microsoft was planning to release the next Xbox in 2028. Whether the company has chosen to launch the new Xbox early remains to be seen, but it is possible when the Xbox X and S were released in 2020, and they haven’t sold as well as the Xbox One.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/amd-suggests-the-next-gen-xbox-will-arrive-in-2027-052707822.html?src=rss

Google might have been officially ruled to have a monopoly, but we're still a long way from figuring out exactly what that determination will change at the tech company. Today, the US Department of Justice filed notice of a plan to cross-appeal the decision last fall that Google would not be required to sell off the its Chrome browser. The agency's Antitrust Division posted about the action on X. According to Bloomberg, a group of states is also joining the appeal filing. 

At the time of the 2025 ruling, the Justice Department had pushed for a Chrome sale to be part of the outcome. Judge Amit Mehta denied the request from the agency. "Plaintiffs overreached in seeking forced divesture of these key assets, which Google did not use to effect any illegal restraints," Mehta's decision stated. However, he did set other restrictions on Google's business activities, such as an end to exclusive deals for distributing some services and a requirement to share select search data with competitors.

Google has already filed its own appeal over this part of its ongoing antitrust battle. Of course, the tech giant is hoping to get off the hook with fewer penalties rather than the heavier ones the DOJ is seeking.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/doj-and-states-appeal-google-monopoly-ruling-to-push-for-harsher-penalties-against-the-company-235115249.html?src=rss

If you had trouble using ChatGPT today, you aren't alone. The AI chatbot experienced a partial outage for many users this afternoon, with Down Detector saw reports reaching more than 12,000 reports around the peak point of the issue today.. OpenAI issued a status update shortly after noting that "elevated error rates" were occurring for ChatGPT and Platform users. That problem was marked as resolved at 5:14PM ET.

While the initial outage may be repaired, OpenAI does still have an active status alert up. It's only for the fine-tuning component of its API service. But the end may also be in sight for that final issue, because the current statement from the company is "We have applied the mitigation and are monitoring the recovering.

Another AI chatbot, Anthropic’s Claude, also experienced an outage today. It listed similar issues with "Elevated error rate on API across all Claude models." That status was resolved by 1PM ET.

Update, February 3, 2025, 6:17PM ET: Updated to reflect the change in status and mention Claude outage.

This article originally appeared on Engadget at https://www.engadget.com/ai/chatgpt-is-back-up-after-an-outage-disrupted-use-this-afternoon-210238686.html?src=rss

2K owner Take-Two has paused development on Borderlands 4 for the Nintendo Switch 2, the company shared during its Q3 2026 earnings presentation. The Switch 2 port was originally planned to be released on October 3, 2025, a few weeks after the game's September 12 launch on all other platforms, but was indefinitely delayed on September 23.

"We made the difficult decision to pause development on that SKU," Take-Two told Variety. "Our focus continues to be delivering quality post-launch content for players on the ongoing improvements to optimize the game. We’re continuing to collaborate closely with our friends at Nintendo. We have PGA Tour 2K25 coming out and WWE 2K26, and we're incredibly excited about bringing more of our titles to that platform in the future."

When the Borderlands 4 Switch 2 port was originally delayed, the game's developer Gearbox shared that the port needed "additional development and polish time" and that it hoped to "better align this release with the addition of cross saves." In Take-Two's Q2 earnings presentation on November 6, 2025, the Switch 2 port was still listed as having a "TBA" release date. The lack of mention in the company's Q3 presentation and Take-Two's comment to Variety pretty much confirm that if a Switch 2 version happens, it won't be anytime soon. The official Borderlands 4 post-release content roadmap currently lists plans for paid and free story DLC and raid bosses, but nothing related to additional ports of the game.

Grand Theft Auto VI's planned November 19 release date is still on the books, however. Rockstar Games' next blockbuster title was originally supposed to be released in fall 2025, before it was delayed to May 2026 last May. The game was delayed a second and final time — at least for now — in November 2025, to its current November 2026 release date.

There's still room for another delay, but in the earnings statement Take-Two projected confidence, sharing that Rockstar would start marketing the game this summer. The franchise remains a cash cow, so it’s only natural the company would want to get the rollout of Grand Theft Auto VI right. As part of its earnings presentation, Take-Two shared that Grand Theft Auto V, which was originally released all the way back in 2013, has sold 225 million units.

This article originally appeared on Engadget at https://www.engadget.com/gaming/take-two-hit-pause-on-the-switch-2-port-of-borderlands-4-222546776.html?src=rss

If you've had trouble using ChatGPT today, you aren't alone. The AI chatbot is experiencing a partial outage for many users this afternoon. Down Detector reports of issues with the service leapt from almost nothing to more than 12,000 around 3PM ET. 

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Down Detector

OpenAI issued a status update noting that "elevated error rates" are occurring for ChatGPT and Platform users. All 13 components of ChatGPT are marked as having “degraded performance” on the OpenAI status page. "We are working on implementing a mitigation," the company said, although it didn't provide an anticipated timeline for when the issue might be resolved.

The story is developing…

This article originally appeared on Engadget at https://www.engadget.com/ai/chatgpt-is-down-for-many-users-this-afternoon-210238573.html?src=rss
In today's Daily Reflection we explore the significance of Candlemas, marking the humble presentation of Jesus in the temple and Simeon’s recognition of Him as the Light.The profound identity of Christ as the exclusive source of spiritual truth and the "Light of the World" who offers warmth and peace.How the light of Jesus uniquely bridges our connection to God, offering a path out of darkness toward eternal life.The invitation to begin a journey of faith not with total certainty, but by simply noticing and choosing not to turn away from His light.WATCH THE DAILY REFLECTION ABOVE

Apple has just released Xcode 26.3, and it's a big step forward in terms of the company's support of coding agents. The new release expands on the AI features the company introduced with Xcode 26 at WWDC 2025 to give systems like Claude and ChatGPT more robust access to its in-house IDE. 

With the update, Apple says Claude and OpenAI's Codex "can search documentation, explore file structures, update project settings, and verify their work visually by capturing Xcode Previews and iterating through builds and fixes." This is in contrast to earlier releases of Xcode 26 where those same agents were limited in what they could see of a developer's Xcode environment, restricting their utility. According to Apple, the change will give users tools they can use to streamline their processes and work more efficiently than before.

Developers can add Claude and Codex to their Xcode terminal from the Intelligence section of the app's setting menu. Once a provider is selected, the interface allows users to also pick their preferred model. So if you like the outputs of say GPT 5.1 over GPT 5.2, you can use the older system. 

The tighter integration with Claude and Codex was made possible by Model Context Protocol (MCP) servers Apple has deployed. MCP is a technology Anthropic debuted in fall 2024 to make it easier for large language models like Claude to share data with third-party tools and systems. Since its introduction, MCP has become an industry standard — with OpenAI, for instance, adopting the protocol last year to facilitate its own set of connections. 

Apple says it worked directly with Anthropic and OpenAI to optimize token usage through Xcode, but the company’s adoption of MCP means developers will be able to add any coding agent that supports the protocol to their terminal in the future. Xcode 26.3 is available to download for all members of the Apple Developer Program starting today, with the Mac Store availability “coming soon.”

This article originally appeared on Engadget at https://www.engadget.com/ai/apple-just-made-xcode-better-for-vibe-coding-195653049.html?src=rss