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Even in 2026, VR still feels like tech that isn't quite ready for prime time. When Nintendo released the original Virtual Boy way back in 1995, it was hard for my 10-year-old brain to comprehend a 3D console with a bipod, a facemask and a monochrome red display. Then, when you factor in weak sales that led to the system being discontinued after only a year, you end up with a gadget that felt more like a mythical creature than something you could actually buy. But that's changing later this month when the Virtual Boy returns as an add-on for the Switch 2. After getting an early demo of Nintendo's new accessory, I can confirm that this thing feels just as weird and quirky as it did when it first came out more than 30 years ago.
The biggest difference on the new model is that it uses the Switch 2's screen as its main display and processor. Sam Rutherford for Engadget
The most impressive thing about the revamped Virtual Boy is how much it looks and feels like the original. It still features that classic red and black color scheme along with a stand for propping it up. The biggest difference is that instead of having a built-in display, there's a slot where you can slide in a Switch 2 (with its Joy-Con detached). This brings several advantages: Since the Switch 2 has its own battery, there's no need for cords anymore. It also means you don't have to worry about swapping in individual game carts, as software can be downloaded directly from Nintendo's online store. Graphics also look much sharper than I remember, though I admit that could just be me getting old. Finally, instead of reviving the Virtual Boy's archaic gamepad, Nintendo smartly opted to let us use the Switch 2's current lineup of controllers. The end result is a design that's faithful to the original but doesn't suffer from many of the pitfalls that plagued so many 90s gadgets � like tangled wires, awkward controls and fuzzy displays.
One thing Nintendo didn't change is Virtual Boy's monochrome red visuals. Sam Rutherford for Engadget
However, even with a fair bit of modernization, it's hard to prepare your mind for the journey back in time that happens when you actually use it. Unlike every other contemporary VR headset, you still don't strap the new Virtual Boy onto your face. Instead, you have to adjust its bipod so that its facemask is level with your face and then you kind of just lean in to immerse yourself in a world where red is the only color. It's definitely a bit awkward, but it works. Nintendo even included a way to adjust IPD, so visuals look just as crisp (if not moreso) as they did on the original.
That said, the clunkiest thing about the Virtual Boy is its games. While Nintendo updated its exterior and internals, the company didn't really mess with its software � for better and worse. This means you get a relatively unadulterated look at where people thought VR was headed 30 years ago, which becomes immediately evident as soon as you boot into one of the console's first seven games. Galactic Pinball is slow and trying to time when to hit the flippers to prevent the ball from getting past you is an exercise in frustration. Meanwhile, Red Alarm feels like a cheap port of Battlezone, just with a vaguely Arwing-shaped plane instead of a tank. And once again, the pacing on this aerial shooter is glacial. Then there's 3D Tetris, which just kind of hurts your head as you try to drop pieces from a top-down perspective while the entire stage pivots around and never stops moving. The only title that really stands out is Virtual Boy Wario Land, which was and still is the best game on the entire platform.
There's no getting around it, the Virtual Boy's bipod is just kind of awkward.Sam Rutherford for Engadget
After playing with the revamped Virtual Boy for just under half an hour, it's just as eccentric and ungainly as the original was three decades ago. But you know what, I wouldn't have it any other way because this thing is just as much of a time capsule as it is a nostalgic revival of a forgotten system. And if you want to experience a hazy concept of what people thought the future was going to be, there still isn't anything like the Virtual Boy.
The Virtual Boy add-on for the Switch 2 officially goes on sale on February 17 for $100, with the caveat that buyers will need an active Nintendo Switch Online + Expansion pack membership. Also, in addition to the seven games available at launch, Nintendo is planning to add nine more throughout the year including Mario's Tennis and previously unreleased titles such as Zero Racers and D-Hopper.
This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/the-switch-2s-virtual-boy-is-a-tribute-to-nintendos-wackiest-console-140000003.html?src=rss
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New Mario sports games typically only come around once in a generation. So to get a fresh installment of tennis featuring a deep roster of characters this early in the Switch 2's lifecycle is rather exciting. And after getting a chance to play Mario Tennis Fever prior to its official release on February 12, the best entry to the franchise yet might only be a couple of weeks away.
Once again, Mario Tennis Fever relies on the series' familiar mix of topspin, slice and flat (power) shots used in previous games. The big new mechanic for this title is that instead of Zone Shots from Mario Tennis Aces, you can equip each character with a different racket, similar to how you can choose between a range of vehicles in Mario Kart. Every racket features a different special ability that you can charge up by rallying back and forth. When the gauge is full, you can unleash a Fever Shot to potentially devastating results.
The Fever Shot is just one of the special abilities from the 30 different rackets available in Mario Tennis Fever.Sam Rutherford for Engadget
For example, the Fire Racket turns the ball into a fireball that leaves multiple embers on the court. If your opponent gets burned, they will slowly lose health, which will make them move slower or knock them out (but only temporarily) if you're playing doubles. Alternatively, the Pokey Racket can summon the giant cactus monster it's named after onto the court, which not only blocks your view but gets in the way as you chase down shots. And just like the game's large stable of characters (38 in total), there are almost just as many different Fever Rackets (30) to choose from.
The thing I like most is that compared to special shots in previous titles, Fever Shots have built-in counterplay. Zone Shots from Mario Tennis Aces sometimes made it feel like you were playing a fighting game as people battled to conserve meter, while signature moves in Mario Tennis: Ultra Smash often turned into automatic points. If someone sends a Fever Shot at you, you can send it back simply by returning the ball before it bounces. This naturally sets up some frenetic sequences as characters try to volley back and forth without letting the ball hit the ground in order to prevent the Fever Shot from taking effect on their side of the court. This is exactly the kind of chaos that makes Mario Tennis so fun � it just feels a bit more balanced now.
Pokey is here to be a thorn on your court. Nintendo
That said, if you prefer a different kind of mayhem, there are also new Wonder Court Matches, which borrow the titular blue flower seeds from Mario's most recent 2D platformer. This game mode nixes Fever Rackets in favor of changing up the rules of the sport on the fly in weird and unexpected ways. Don't be surprised when you have a hard time hitting seeds with your shots to activate wondrous effects while spike balls get tossed at you or a parade of piranha decides to have a party on top of the net.
Unfortunately, I wasn't able to play Mario Tennis Fever's Adventure mode, which is a bit of a shame as I've heard that it's deeper and more fleshed out. This is a welcome upgrade from the somewhat thin single-player campaign from Aces. Thankfully, the game still supports motion controls for younger players or anyone who'd rather swing a virtual racket instead of mashing buttons. I also appreciate that Nintendo is making it easy to get into multiplayer matches, as the game supports both online matches (ranked and unranked) and local wireless connectivity (LAN). For the latter, you can also use the Switch 2's Game Share feature to send the title to other nearby systems so people can try out Mario Tennis Fever for themselves, even if they don't own a copy.
Wonder Court Matches are another new way to upend the rules of Mario Tennis. Nintendo
So if you're like me and you've always preferred sports games that are more bombastic instead of realistic, Mario Tennis Fever ($70) is shaping up to be a real grand slam. Pre-orders are live now ahead of the title's official release on February 12.
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Tu peux voir Charlotte Cardin, Jason Derulo & plus pour 90$ à ce festival près de Montréal
June 02 | 2022
Mariana Mazza. Droite : L'International de montgolfières.
Tout au long de l'été, la ville de Saint-Jean-sur-Richelieu sur la Rive-Sud de Montréal brille avec ses envolées quotidiennes de montgolfières qui colorent le ciel ainsi que l'International de montgolfières, un festival de neuf jours en août. Le 1er juin marquait d'ailleurs le coup d'envoi des festivités alors que l'équipe derrière l'événement a finalement annoncé la programmation complète.
À la fin mars, on nous présentait déjà deux têtes d'affiche qui seront présentes pour animer la foule durant le dernier week-end de l'événement, soit la chanteuse québécoise Alicia Moffet, les rappeurs Loud et Imposs ainsi que celui qui se cache derrière le récent succès Acapulco, Jason Derulo.
Ce sont entre autres Charlotte Cardin, Hubert Lenoir, Ludacris, The Franklin Electric, Koriass et PETiTOM qui s'ajoutent à la programmation, pour un total de plus de 60 artistes d'ici et d'ailleurs.
Celle qui a été nommée humoriste de l'année au dernier gala Les Olivier, Mariana Mazza, aura même une soirée carte blanche combinant autant l'humour que la musique avec des invité.es comme Martin Vachon, Michelle Desrochers, Stéphane Fallu, Roxane Bruneau, Sarahmée ainsi que Laurence Nerbonne.
Outre les spectacles, les festivalier.ères pourront se promener à travers les différents espaces. Il y aura entre autres un grand bassin où des embarcations seront disponibles pour se promener sur l'eau, un coin de manèges, la zone gourmande et la zone sportive. Cette dernière aura des jeux gonflables, des tables de ping pong et des jeux de spikeball.
Tout ça, sans oublier les quelque 80 montgolfières qui se promèneront dans le ciel. Les nuits magiques avec les ballons illuminés et maintenus au sol seront aussi de retour le premier et le dernier soir des festivités. L'International des montgolfières s'installera du samedi 13 août au dimanche 21 août prochain à compter de midi et tu peux déjà te procurer des billets.
Le passeport régulier pour les neuf jours est offert à 90 $, mais tu peux aussi te procurer un accès journalier à 35 $ du lundi au jeudi ou à 40 $ du vendredi au dimanche. Il ne te reste plus qu'à booker les dates sur ton calendrier et acheter ta passe.
L'International de montgolfières de Saint-Jean-sur-Richelieu
Coût : À partir de 35 $ pour la passe journalière et 90 $ pour le passeport
Quand : Du 13 au 21 août 2022
Adresse : 5, ch. de l'aéroport, Saint-Jean-sur-Richelieu, QC
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WATCH: Nigel Farage blasts Labour's 'grave errors of judgement' over Peter Mandelson
February 03 | 2026
Reform UK leader Nigel Farage has hit out at Labour's "grave errors of judgement" over Lord Peter Mandelson.Speaking to GB News Political Correspondent Katherine Forster, Mr Farage said: "How many more warnings? How many more warnings did the Prime Minister or indeed Morgan McSweeney need? "They have made a grave, grave error of judgement, despite repeated warnings, and this all comes at a time when you've got a Labour MP who's been sentenced to another four years in prison by a foreign court, a Labour MP arrested again and charged on some incredibly serious crimes. "And in politics, you will always get the odd bad apple in a political party, but it would appear that in the case right now of this Prime Minister and his chief of staff, their errors of judgement, partly their errors of judgement, have led now to case after case after case, difficult for somebody who was already the most unpopular Prime Minister in living memory. This deals yet a further blow."And so I still stick to the view that after May the 7th, when you see in Wales, for example, it's very difficult for me to think that Starmer will survive the summer, if he even gets through to May the 7th."WATCH ABOVE.